I worked as a Previz Artist on the Hindi action film Fighter, contributing to the early visualization of the movie’s large-scale aerial, combat, and VFX-heavy sequences. My role was to translate script pages and director’s ideas into dynamic previsualization shots that established camera language, pacing, and action geography.
I was responsible for blocking characters, designing flight paths, choreographing aerial battles, and building simplified environments to plan the visual layout of complex scenes. I created cinematic camera animations, refining lens choices, framing, and movement to support the emotional tone and narrative beats of each sequence.
I collaborated closely with the director, action design team, and VFX supervisors to interpret creative notes and revise the previz to match performance timing, stunt requirements, and production constraints. My work helped guide multiple downstream departments — including animation, VFX, cinematography, and editorial — by providing a clear blueprint for sequence flow, shot continuity, and technical requirements.
This previz process ensured that large-scale aerial VFX scenes were planned efficiently, saving time in post-production and achieving the film’s intended cinematic impact.